The developers at MachineGames have stated they drew inspiration not just from brutalism, but from the work of Nazi Germany's chief architect Albert Speer. Much of Speer's work was a form of neoclassicism, aping the heights of the Roman Empire (in fact the Romans invented concrete: a composite mixture of gravel and cement). Whilst The New Order's architectural blend follows a trend of fascism co-opting modernism whilst eschewing social progress, its alternate-history is believable in so much as you would expect the Nazis to turn brutalism's most monumental aspects into grandiose, imperial citadels
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- How brutalism has shaped games: set in concrete., Tuesday, October 23, 2018 - 12:00