There has long been an interplay between video games and architecture, so when I heard them described as "cathedrals of the modern age" by Small Island Games' James Morgan at a recent event I was intrigued. I'm an archaeologist who loves video games, so any overlap between the two always excites, and Assassin's Creed Unity has received a lot of attention for its digital reconstruction of the recently damaged Notre Dame Cathedral. It raises the question of how and why we value certain pieces of human craft. Should a cathedral, or indeed a AAA game, be the benchmark of historical and contemporary craftsmanship?

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