The theme of Parallelism in Architecture and Computing Techniques (PACT) 2016 explores the relations between computational design software in architecture, organizational and global, ever-changing and pervasive contexts. This conference looks at how the new trends of architectural technologies and computational thinking can adapt to increase the ability in finding a complex digital fabrication, augmented reality, and intelligent environment.
PACT 2016 aims to gather practitioners and researchers interested in investigating and improving the state of practice of computational design software in the architectural discourse, where practicing design computing experts can explain the challenges they face in their day-to-day practices, and collectively induce an impact on the future of the field.
PACT 2016 is organized by The University of East London (UEL), in collaboration with the International Experts for Research Enrichment and Knowledge Exchange (IEREK) institution. The conference represents an important forum for computational and digital architecture research that reconciles parallelism in different architectural and computing discourses, and provokes discussion in state-of-the-art themes and topics such as high performance computing, big data, advanced systems and interfaces, ubiquitous computing, as well as advanced fabrication technologies and tectonics. The conference also includes within its scope a number of workshops and technical sessions.
- Parallels in Graphics and Visualization: This includes advanced graphics, computer vision, virtual and augmented reality, projection mapping, digital media, and interactivity:
- Parallels in Modelling, Simulation and Optimization: This includes parametric and algorithmic modelling, generative design and systems, performance based evaluation, gaming, advanced simulation and optimization.
- Parallels in Fabrication, Construction and Materiality: This includes rapid prototyping, digital fabrication, advanced construction methods, digital materiality and tectonics.
- Parallels in Advanced Systems and Interfaces: This includes human computer interaction interfaces, wearable computing, human centered computing, robotics, responsive and kinetic systems, architectonics, advanced recognition and perception, tangible and natural interfaces, ubiquitous computing, machine learning, bionics and neural interfaces, contextual computing, and social intelligence.
- Parallels in Computational Design Research, Methods and Education: This includes theory, philosophy and methodologies of computational design, CAAD curriculum and design education, design and computational creativity and cognition, electronic learning communities.
- Parallels in Data Management, Distributed Computing and Software: This includes building information modelling, big data, and high performance computing in architecture, distributed computing, software interoperability, and advanced networks.
Submittion: Abstracts should clearly state the purpose, results and conclusions of the work to be described in the final paper, a maximum 300 word abstract is to be submitted.
- Authors (Early booking - before 31 March, 2016): 450£
- Authors (Standard Booking - after 31 March, 2016): 550£
- On Site Bookings: 800£
- A Co-Author: 300£
- Group of Co-Authors (2-4 Co-Authors): 500£
- An audience: 400£
Registration fee includes:
- Access to all conference and poster sessions
- Refreshments /lunch as advertised in the programme
- Programme booklet
- Access to the general proceedings (online)
Conference Email: Info[at]Ierek.com